The iPad Isn’t Even As Good As My Three Year Old

Apparently I’m going to keep pounding on this point because I think it is really important.

Jim Dalrymple wrote yesterday, “The PC industry has spent an incredible amount of time and money trying to convince us that computers (netbooks or ultrabooks) are what we really want to use. The problem is, that’s not true.”

M.G. Siegler wrote on the topic, too. “The problem PC makers face (but most don’t seem to realize) is that using a computer is not a natural thing,” he wrote:

Much more natural is holding something in your hands and touching it to manipulate what’s on the screen. … The keyboard itself is unnatural. It’s something that kids have to take some time to learn because the letters are completely out of order.

Yes, keyboards are unnatural. I agree. And talking is natural. I agree with that, too. And touch! Touch is natural also.

But you know what else is natural? Using a freaking pen! Using a pen (or pencil or crayon) is actually one of the stages of childhood development, right there with touching, feeling and talking.

Can we have a freaking pen that works decent with an iPad, please???

App Store Table Scraps

Interesting stats courtesy of Tim Bray:

$350 for Apple · They’re obviously the best at turning a profit on selling phones. As Asymco reports, Apple gets about $650 per iPhone, has a margin around 55%, and thus makes a gross profit of $350 or so apiece.

$590 for AT&T · I went and dug through their 2011 Q3 numbers: They claimed a smartphone ARPU (dollars per customer per month) of $83.46 and reported a 29.6% gross margin; which over two years (a reasonable lifetime for a phone), by my math comes to just under $600.

(Dear businesspeople: I know the difference between “gross profit” and real money, and there are probably lots of places in the preceding two paragraphs where you might want to quibble with the accounting. But stay with me a minute.)

$12 for App Writers · Back to Asymco; Horace calculated the total amount that the average user spends for apps on the average iOS device. Everyone thinks that iOS is the place to go to monetize apps. Yep, twelve bucks per device.

Yes, that $12 per device is pretty bad but I think much of this is a bi-product of what is available for the devices now. There are very few categories in which I have to spend money in order to get a high-quality app. And if you add in the fact that many families have multiple devices — and that everyone in a family gets the app for one price — then the price is actually higher. Let’s say the typical family has three devices — two iPhones and an iPad — then we are really talking $36 per family. Not great but better. Okay, that really stinks if you figure that Angry Birds has probably taken $4 per device all by themselves. (Just kidding. Probably more like $1.)

The reality is, for most of us there are only, as Tim put it, table scraps available in selling apps in App Stores. But that is the reality and we as developers need to figure out how to make that work for us.

Android Store Rebranded Google Play

Hello, Google Play: Google launches sweeping revamp of app, book, music, and video stores

Smart move by Google, I think, to rebrand its content store. It doesn’t make sense to call it the Android Store when it includes all markets, including Chrome books, Android and Google TV. I assume the content can be run on Mac and Windows, too, or at least books, music and videos can.

But “Play”? For music and videos it makes sense to me. But for apps and books? Play implies that only games and entertainment apps are important. Does Google Play sell books for learning? How about productivity apps? Can I find work-related stuff in Google Play? And is that the logical place to look for these things?

Could Apple Announce iPhoto for iPad and Enhanced PhotoStream This Week?

A week and a half ago I wrote about how my biggest wish for iPad 3 is writing support. Through MG Siegler‘s blog I noticed an article by Neven Mrgan regarding better iPhoto support. John Gruber and Dan Benjamin also speculated on the topic in last week’s Talk Show.

First things first, it is unlikely that there will be enough to talk about, hardware-wise, to make iPad a launch unto itself. Something else has to be shown on stage and usually, as Gruber pointed out, it is software. So I like the idea of iPhoto for iPad being released at the same time as the iPad 3. (The other rumor floating around is a refreshed Apple TV but I doubt this would be a big focus unless Apple announces an Apple TV App Store.)

The question in the room, at least when it comes to iPhoto, is Photo Stream. As Mrgan comments, “Photo Stream is neat, but it’s not what everyone wants: it’s not cloud-based storage for all your photos, mirrored across all your devices.”

He’s right. Without the PhotoStream enhancements an iPad version of iPhoto is less useful. (Not useless, just less useful.) Personally, I’d like to see this improvement to PhotoStream. I want my photos and video accessible everywhere. I’d like to be able to mark certain photos as staying on the device and let others be accessible but live in the cloud. I’d like those photos in the cloud to sync with my local repository in iPhoto on my desktop. I’d like to be able to embed those videos and photos in blogs and other sites without having to download, copy, upload, etc. I’d even be willing to pay extra each year for such a service.

I find Apple’s occasional announcements to be a ton of fun and almost enjoy the speculation of what they will announce as much as the announcements themselves. So few companies in the tech space keep that mystery. I wish more did.

Why Did You Start Your Business?

I went to a Founders event last night. There were probably 30 or so people there representing about 20 companies. I wasn’t able to stay long but in 45 minutes or so I talked to a handful of these companies. The conversation went something like this:

“Hi, I’m Elia.”

“Hi, I’m <whatever the persons name is>.”

“What does your company do,” I’d ask?

“We develop <whatever the company does>.”

Then the question I asked that surprised me the most:

“Why did you start this business?”

I have no idea why I started asking that but it struck me as a better question than most others. In a number of cases I heard them explain that they had a personal problem they were solving. In other cases they saw a market opportunity and could relate it to their own experiences. And in still other cases the person had some rambling, jargon-strewn response that didn’t make much sense to me. It seemed to give me instant insight into that founder, their experiences and how likely they are to persevere when they hit roadblocks.

I walked away trying to explain that to myself as well. Why did I start Infinity Softworks? I hated my college calculator. I was tired of seeing a tiny little number in a tiny little window, having to remember an arcane set of keystrokes to calculate.

In 1979 Jimmy Carter was President and established diplomatic relations with communist China for the first time. The shah of Iran was overthrown which eventually led to the Iran hostage situation later that same year. Nickelodeon debuted on Warner Cable, Sony debuted the Walkman in Japan, and McDonald’s debuted the Happy Meal. Michael Jackson’s Off The Wall was the hit album of the year. In 1979 the entire PC industry sold 535,000 units and was dominated by Tandy TRS-80 (Trash-80 for those that don’t remember), the Apple II and the Atari 400/800. There was no publicly-available Internet. Everything was shared via tape drive and 5.25″ floppies.

And we did math with spreadsheets and pocket calculators, the same as we do today.

So why do I persist at Infinity Softworks? Because performing math hasn’t changed in 33 years. And it is time it did.